v 1.4.05

Introducing Device Overflow

Device Overflow is a new way to quickly create stunning designs with 3D devices that span across multiple artboards, rendered in realtime using Metal.

What's in this release

NEW New Features

  • Device Overflow: create stunning designs with 3D devices that span across multiple artboards, rendered in realtime using Metal
  • Bonjour! ButterKit is now available in French

FIX Bug Fixes

  • ButterKit app icon for tinted/dark modes now appears correctly (thanks Franklin!)
  • Improved reliability of "Clay" and "UI only" 3D rendering modes
  • UX/UI improvements
  • Issue where Anthropic cloud API could fail

Full Release Notes

Since ButterKit was released earlier this year, many users have requested an easier way to render 3D devices across multiple artboards! It makes sense: trying to align devices manually is harder than it sounds, largely because of camera perspectives. With traditional design tools, this would generally require multiple renders, cropping, and careful compositing, making edits expensive/time-consuming.

That’s why ButterKit v1.4 is so exciting! It does a ton of hard work for you, and it does it in realtime using Metal — no waiting for renders, no cropping, no compositing. So you can focus on showcasing your app, rather than technical renders.

Learn how to use Device Overflow

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